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The Boss: Forskjell mellom revisjoner

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The Boss is a game of logical deduction and bluffing, set as a large gangster group on the cities of USA.


== Goal ==
== Objective ==


At the end of the hand, the player with the most gangsters in the city wins the "city card" that was placed face down at the beginning of the hand.
Be the player with the most money at the end of the game.


Be the player with the most money at the end of the game!
== Mechanics ==


'''Цель игры.'''
Several '''character cards''' are dealt at the beginning of the game and will not change during the game. The characters used depend on the number of players.


1. В конце раунда игрок с наибольшим количеством гангстеров в городе  выигрывают карту города, расположенную рубашкой вверх (лицом в низ.
The character card shows several symbols, indicating the list of '''city cards''' associated with it. For example, the character (on) Detroit (colored blue) has five city cards: four showing various number of money bags (1, 2, 3, 4), and one gun. The only exception is '''Chicago''' (red), which has no city cards associated with it.


2. В конце игры выигрывают игроки которые больше всего заработали миллионов.
At the beginning of a hand, one associated city card is dealt face down under each character card (except Chicago), and the remaining city cards are distributed evenly to the players (5 for 2-4 players and 4 for 5-6 players). At the end of the hand, the city card below each character card is the reward for each character, claimed by the player with the majority on the character card. Hence, the city cards held by each player gives them information on what city card can be the reward, by ruling out some possibilities.
'''
Описание'''


В каждом городе, кроме Чикаго, имеется карта расположенная рубашкой вверх. Остальная часть карт распределена между игроками. Каждый игрок может видеть цвета карт других участников.
Each player has 9 gangsters, divided into 6 Experts (permanent gangsters, can be reused), and 3 Occasionals (temporary gangsters, can only be used once). These are the gangsters that fight for majority for each character.


'''Раунд:'''
== One hand ==


1. Расположить гангстеров в городе (большие кубики – «гангстеры – эксперты») они возвращаются обратно к игроку в конце раунда (если не были убиты, заключены под стражу или не попали в больницу). Маленькие кубики – «гангстеры- новички»,  в конце раунда не возвращаются.  Чтобы выиграть карту города, ваших гангстеров в городе должно быть больше, чем у противников.
=== Beginning of hand ===


2. После расположения гангстеров в городе, вы должны обязательно  выложить одну карту с вашей руки. На этом ваш ход заканчиватеся.
At the beginning of a hand, each character card has one face down city card, as described above. At the beginning of the game, the Chicago card is located on the second position, while the remaining cards are ordered according to their numbers. Later, after each hand, the Chicago card moves right; see below.


Когда у каждого игрока остается по две карты на руках, открывается карта полиции.
One player holds the '''starting player marker''', which begins the hand. After a player plays, the turn passes over clockwise.
Игра заканчивается, если открыты карты полиции  с тремя одинаковыми по цвету значками.


''Если вы выигрываете « пистолет», то ваш гангстер убит,
The player currently playing will perform two phases:
если «решетка» – гангстер не участвует  в игре в течение 2-ух раундов,
если "больница"(красный крест)  - гангстер не участвует в игре в течение 1 раунда.
Если Вы получаете вычеркнутую карту человека в Цинциннати, вам запрещено располагать гангстеров  в этом городе до конца игры.''


'''Карта Чикаго(Алькапоне).'''
=== Phase 1: Placing gangsters ===
У Чикаго (Алькапоне) нет скрытой карты, вместо этого игрок, сыгравший гангстеров  в Чикаго, делит выигрышные  деньги  из городов расположенных  слева от него (Чикаго)  и делит их с  Алькапоне,  с округлением в меньшую сторону.


'''Подсказки новичкам.'''
The player ''may'' play some of their gangsters to a ''single'' character card, deploying their gangsters there. There are a few rules:


Гангстеров не обязательно выкладывать каждый раунд, обязательным  является выложить карту города с вашей руки. Можно дождаться пока ваши противники начнут выкладывать  карты с руки, чтобы понять, где можно заработать миллион.
* After playing their gangsters, the player must have the most gangsters on the character card. Experts and occasionals are counted equally. For example, if player Red has 2 gangsters on New York and player Green has 4 gangsters on it, Red must play at least 3 more gangsters on New York to gain majority (5 vs 4) or decide to play somewhere else.
* An occasional must be accompanied by an expert on the character card, either played earlier or played together, although a single expert suffices to accompany all three occasionals.
* A player may not play on Chicago before playing somewhere else.


== Beginner Tips ==
=== Phase 2: Revealing a city card ===


*Give out useless information early and hold on to your gangsters until seeing what your opponents are planning.
The player ''must'' play a city card, putting it next to the corresponding character card, thus revealing information about that city (of which option cannot be the face down card).


*If you have the gun for Detroit or Kansas City you KNOW that city will be worth some points. This isn't true for Philadelphia which could still send you to jail.
=== Last two turns of the hand ===
 
When the starting player (the one with the marker) wants to play and they have only two cards on their hand, they reveal one police card. Police cards determine the end of the game, and are explained in more details below.
 
=== Last turn of the hand ===
 
When the fourth turn of each player ends (all players have one card left), the order of play is changed. Now the player with the most gangsters (experts and occasionals) plays first, in decreasing order of number of gangsters, until the player with the least gangsters plays last. In case of a tie, the same order (starting from the player with the marker and going clockwise) is used for those players.
 
=== End of hand ===
 
After all cards are played, the hand ends. Each face down city card is revealed, and the player with the most gangsters played on the city gains the "reward". There are several kinds of city cards:
 
* '''Money bag with a number''': A money bag is worth one million dollars, the unit of the game. Win the shown amount of money.
* '''Theft''': Lose two million dollars.
* '''4 Shoot-Out''': Win four million dollars. Additionally, for each player having a gangster on the city that is not the winner, kill one of their experts.
* '''Banished''': The "winner" may no longer play gangsters here for the rest of the game.
* '''Hospital''': The "winner" loses one expert due to injury, which must be put to the hospital for the next hand. After that, the expert is retrieved back.
* '''Prison''': The "winner" loses one expert due to being caught, which must be put to the prison for the next two hands. After that, the expert is retrieved back.
* '''Revolver''': The "winner" loses one expert, killed by a gun. The expert is removed from the rest of the game.
 
Chicago is scored differently. The winner on Chicago first computes the number of money bags ''last played'' for the cities to the left of it, and gains that many money bags, divided by two, rounded down. For example, suppose the Chicago is after Boston (yellow), with New York (black) and Boston to the left of it. Also suppose that after the hand, the 3 million card is played last on New York and the prison card is played last on Boston. Then the winner on Chicago wins the number of money bags to the left, 3 (New York) plus 0 (Boston), divided by two, which means 3/2 = 1 million.
 
=== Preparation for next hand ===
 
After each hand, if it's not the end of game yet, move the starting player marker clockwise and move the Chicago card one step to the right (swapping with the card to its right).
 
== End of game ==
 
Each hand, after the third turn of each player, a police card is revealed. There are five police cards. Two have silver badges, two have gold badges, and one has both badges. When three badges of the same color are revealed, it signals the end of the game; after the current hand finishes, the game ends.
 
The winner is the player with the most money bags.

Nåværende revisjon fra 14. aug. 2014 kl. 09:35

The Boss is a game of logical deduction and bluffing, set as a large gangster group on the cities of USA.

Objective

Be the player with the most money at the end of the game.

Mechanics

Several character cards are dealt at the beginning of the game and will not change during the game. The characters used depend on the number of players.

The character card shows several symbols, indicating the list of city cards associated with it. For example, the character (on) Detroit (colored blue) has five city cards: four showing various number of money bags (1, 2, 3, 4), and one gun. The only exception is Chicago (red), which has no city cards associated with it.

At the beginning of a hand, one associated city card is dealt face down under each character card (except Chicago), and the remaining city cards are distributed evenly to the players (5 for 2-4 players and 4 for 5-6 players). At the end of the hand, the city card below each character card is the reward for each character, claimed by the player with the majority on the character card. Hence, the city cards held by each player gives them information on what city card can be the reward, by ruling out some possibilities.

Each player has 9 gangsters, divided into 6 Experts (permanent gangsters, can be reused), and 3 Occasionals (temporary gangsters, can only be used once). These are the gangsters that fight for majority for each character.

One hand

Beginning of hand

At the beginning of a hand, each character card has one face down city card, as described above. At the beginning of the game, the Chicago card is located on the second position, while the remaining cards are ordered according to their numbers. Later, after each hand, the Chicago card moves right; see below.

One player holds the starting player marker, which begins the hand. After a player plays, the turn passes over clockwise.

The player currently playing will perform two phases:

Phase 1: Placing gangsters

The player may play some of their gangsters to a single character card, deploying their gangsters there. There are a few rules:

  • After playing their gangsters, the player must have the most gangsters on the character card. Experts and occasionals are counted equally. For example, if player Red has 2 gangsters on New York and player Green has 4 gangsters on it, Red must play at least 3 more gangsters on New York to gain majority (5 vs 4) or decide to play somewhere else.
  • An occasional must be accompanied by an expert on the character card, either played earlier or played together, although a single expert suffices to accompany all three occasionals.
  • A player may not play on Chicago before playing somewhere else.

Phase 2: Revealing a city card

The player must play a city card, putting it next to the corresponding character card, thus revealing information about that city (of which option cannot be the face down card).

Last two turns of the hand

When the starting player (the one with the marker) wants to play and they have only two cards on their hand, they reveal one police card. Police cards determine the end of the game, and are explained in more details below.

Last turn of the hand

When the fourth turn of each player ends (all players have one card left), the order of play is changed. Now the player with the most gangsters (experts and occasionals) plays first, in decreasing order of number of gangsters, until the player with the least gangsters plays last. In case of a tie, the same order (starting from the player with the marker and going clockwise) is used for those players.

End of hand

After all cards are played, the hand ends. Each face down city card is revealed, and the player with the most gangsters played on the city gains the "reward". There are several kinds of city cards:

  • Money bag with a number: A money bag is worth one million dollars, the unit of the game. Win the shown amount of money.
  • Theft: Lose two million dollars.
  • 4 Shoot-Out: Win four million dollars. Additionally, for each player having a gangster on the city that is not the winner, kill one of their experts.
  • Banished: The "winner" may no longer play gangsters here for the rest of the game.
  • Hospital: The "winner" loses one expert due to injury, which must be put to the hospital for the next hand. After that, the expert is retrieved back.
  • Prison: The "winner" loses one expert due to being caught, which must be put to the prison for the next two hands. After that, the expert is retrieved back.
  • Revolver: The "winner" loses one expert, killed by a gun. The expert is removed from the rest of the game.

Chicago is scored differently. The winner on Chicago first computes the number of money bags last played for the cities to the left of it, and gains that many money bags, divided by two, rounded down. For example, suppose the Chicago is after Boston (yellow), with New York (black) and Boston to the left of it. Also suppose that after the hand, the 3 million card is played last on New York and the prison card is played last on Boston. Then the winner on Chicago wins the number of money bags to the left, 3 (New York) plus 0 (Boston), divided by two, which means 3/2 = 1 million.

Preparation for next hand

After each hand, if it's not the end of game yet, move the starting player marker clockwise and move the Chicago card one step to the right (swapping with the card to its right).

End of game

Each hand, after the third turn of each player, a police card is revealed. There are five police cards. Two have silver badges, two have gold badges, and one has both badges. When three badges of the same color are revealed, it signals the end of the game; after the current hand finishes, the game ends.

The winner is the player with the most money bags.