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  • Why? Because this is very easy to detect, and because the penalty is: Why this is so easy to detect:
    4 KB (440 ord) - 25. jun. 2015 kl. 12:54
  • = Why this feature? = …website, we found out that we should allow YOU to participate. So this is why you can customize BGA appearance and share your customization with others.
    2 KB (380 ord) - 17. jun. 2015 kl. 17:54
  • In the "real life Hanabi", you can talk. That's why we chose to let the chat open for the online version. …ing is very stupid and has no interest... except for ELO boosting. This is why there is no international ranking for this game (ie: best player, second be
    2 KB (364 ord) - 20. nov. 2014 kl. 18:02
  • == Why turn-based? == === A lot of websites already propose turn-based, so why are you? ===
    10 KB (1 775 ord) - 28. apr. 2015 kl. 14:53
  • They '''MUST''' explain in the email why the moderator did not respect the BGA moderation policy. If the explanation …n English, or if the insult is not obvious, the report author must specify why this is insulting.
    11 KB (1 887 ord) - 6. jan. 2014 kl. 15:24
  • == Why aren't all the best-selling games that I love on that list? == …first game on BGA, we advise you to start with a game already on the list. Why? Because unfortunately, some developers ask us to request a license, and th
    7 KB (1 306 ord) - 1. okt. 2013 kl. 22:56
  • Why, how, what... to start discovering BGA Studio, we prepared 5 "powerpoint"… …reasons-why-you-should-use-bga-studio-for-your-online-board-game 5 reasons why you should use BGA Studio for your online board game]
    5 KB (649 ord) - 30. sep. 2013 kl. 19:00
  • === How do we select games that are on BGA? Why the game XXX is not on BGA? === …s not enough: each situation is specific, and there can be various reasons why a game publisher can refuse to see a game adaptation on BGA (for example:…
    17 KB (3 044 ord) - 28. apr. 2015 kl. 22:46
  • ==Why can't you just have a standard donation system where I can choose any money
    2 KB (321 ord) - 8. aug. 2013 kl. 05:18
  • * When you want to know why a request takes too many time.
    2 KB (389 ord) - 20. jun. 2013 kl. 22:10
  • * why my game element doesn't show up in the interface? * why my CSS property hasn't been applied to this element?
    9 KB (1 517 ord) - 20. nov. 2014 kl. 22:40
  • This is why, very often, using CSS classes for the logic of your user interface allow…
    3 KB (455 ord) - 30. sep. 2013 kl. 18:33
  • …rtalia original is that everyone starts with the same set of cards. That's why you'll have to choose carefully which moment to play each card, and to try
    3 KB (620 ord) - 24. apr. 2014 kl. 17:15
  • …you achieve in a game is very important when calculating the Elo. This is why it is important to continue fighting for minor places in the game even if…
    4 KB (743 ord) - 5. mai 2015 kl. 17:16
  • …rent game situation in the view: this is the role of your Javascript code. Why? Because you'll have to write Javascript code to put game elements in place
    6 KB (970 ord) - 6. mar. 2013 kl. 17:23
  • It's always a good idea to start with a little bit of graphic work. Why? Because this helps to figure out how the final game will be, and issues th …a "board" table will be created each time we start a Reversi game. This is why after modifying our dbmodel.sql it's a good time to stop & start again our
    29 KB (4 087 ord) - 9. mai 2015 kl. 22:00
  • …e for every players, no matter what language each player is using. This is why notifications are translated on client side in the proper language, even if
    9 KB (1 358 ord) - 24. jun. 2014 kl. 00:43
  • …, but this is cool if the other players can finish the game anyway. That's why zombie mode exists: allow the other player to finish the game, even if the
    23 KB (3 644 ord) - 18. mai 2015 kl. 22:10
  • Why using this method?
    34 KB (5 208 ord) - 5. jun. 2014 kl. 18:00
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